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884 lines (769 loc) · 24.2 KB
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/*
* Copyright (c) 2014, Siemens AG. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef EMBB_DATAFLOW_NETWORK_H_
#define EMBB_DATAFLOW_NETWORK_H_
#if EMBB_DATAFLOW_TRACE_SIGNAL_HISTORY
#include <vector>
#endif
#include <embb/base/atomic.h>
#include <embb/base/thread.h>
#include <embb/dataflow/internal/select.h>
#include <embb/dataflow/internal/switch.h>
#include <embb/dataflow/internal/constant_source.h>
#include <embb/dataflow/internal/source.h>
#include <embb/dataflow/internal/process.h>
#include <embb/dataflow/internal/sink.h>
#include <embb/dataflow/internal/scheduler_sequential.h>
#include <embb/dataflow/internal/scheduler_mtapi.h>
namespace embb {
namespace dataflow {
#ifdef DOXYGEN
/**
* Represents a set of processes, that are connected by communication channels.
*
* \tparam Slices Number of concurrently processed tokens.
* \ingroup CPP_DATAFLOW
*/
template <int Slices>
class Network {
public:
/**
* Constructs an empty network.
*/
Network() {}
/**
* Input port class.
*/
template <typename Type>
class In {
};
/**
* Output port class.
*/
template <typename Type>
class Out {
public:
/**
* Input port class that can be connected to this output port.
*/
typedef In<Type> InType;
/**
* Connects this output port to the input port \c input.
* If the input port already was connected to a different
* output an ErrorException is thrown.
* \param input The input port to connect to.
*/
void Connect(InType & input);
/**
* Connects this output port to the input port \c input.
* If the input port already was connected to a different
* output an ErrorException is thrown.
* \param input The input port to connect to.
*/
void operator >> (InType & input);
};
/**
* Provides the input port types for a process.
* \tparam T1 Type of first port.
* \tparam T2 Optional type of second port.
* \tparam T3 Optional type of third port.
* \tparam T4 Optional type of fourth port.
* \tparam T5 Optional type of fifth port.
*/
template <typename T1, typename T2 = embb::base::internal::Nil,
typename T3 = embb::base::internal::Nil,
typename T4 = embb::base::internal::Nil,
typename T5 = embb::base::internal::Nil>
struct Inputs {
/**
* Type list used to derive input port types from Index.
* \tparam Index The index of the input port type to query.
*/
template <int Index>
struct Types {
/**
* Result of an input port type query.
* T_Index is T1 if Index is 0, T2 if Index is 1 and so on.
*/
typedef In<T_Index> Result;
};
/**
* \returns Reference to input port at Index.
*/
template <int Index>
typename Types<Index>::Result & Get();
};
/**
* Provides the output port types for a process.
* \tparam T1 Type of first port.
* \tparam T2 Optional type of second port.
* \tparam T3 Optional type of third port.
* \tparam T4 Optional type of fourth port.
* \tparam T5 Optional type of fifth port.
*/
template <typename T1, typename T2 = embb::base::internal::Nil,
typename T3 = embb::base::internal::Nil,
typename T4 = embb::base::internal::Nil,
typename T5 = embb::base::internal::Nil>
struct Outputs {
/**
* Type list used to derive output port types from Index.
* \tparam Index The index of the output port type to query.
*/
template <int Index>
struct Types {
/**
* Result of an output port type query.
* T_Index is T1 if Index is 0, T2 if Index is 1 and so on.
*/
typedef Out<T_Index> Result;
};
/**
* \returns Reference to output port at Index.
*/
template <int Index>
typename Types<Index>::Result & Get();
};
/**
* Generic serial process template.
*
* Implements a generic serial process in the network that may have one to
* four input ports and one to four output ports but no more that five total
* ports.
* Tokens are processed in order.
*
* \see Source, ParallelProcess, Sink, Switch, Select
*
* \tparam Inputs Inputs of the process.
* \tparam Outputs Outputs of the process.
*/
template <class Inputs, class Outputs>
class SerialProcess {
public:
/**
* Function type to use when processing tokens.
*/
typedef embb::base::Function<void, INPUT_TYPE_LIST, OUTPUT_TYPE_LIST>
FunctionType;
/**
* Input port type list.
*/
typedef Inputs<INPUT_TYPE_LIST> InputsType;
/**
* Output port type list.
*/
typedef Outputs<OUTPUT_TYPE_LIST> OutputsType;
/**
* Constructs a SerialProcess with a user specified processing function.
* \param function The Function to call to process a token.
*/
explicit SerialProcess(FunctionType function);
/**
* \returns \c true if the SerialProcess has any inputs, \c false
* otherwise.
*/
virtual bool HasInputs() const;
/**
* \returns Reference to a list of all input ports.
*/
InputsType & GetInputs();
/**
* \returns Input port at Index.
*/
template <int Index>
typename InputsType::Types<Index>::Result & GetInput();
/**
* \returns \c true if the SerialProcess has any outputs, \c false
* otherwise.
*/
virtual bool HasOutputs() const;
/**
* \returns Reference to a list of all output ports.
*/
OutputsType & GetOutputs();
/**
* \returns Output port at Index.
*/
template <int Index>
typename OutputsType::Types<Index>::Result & GetOutput();
};
/**
* Adds a new serial process to the network.
* \param proc The process to add.
*/
template <class Inputs, class Outputs>
void Add(SerialProcess<Inputs, Outputs> & proc);
/**
* Generic parallel process template.
*
* Implements a generic parallel process in the network that may have one to
* four input ports and one to four output ports but no more that five total
* ports.
* Tokens are processed as soon as all inputs for that token are complete.
*
* \see Source, SerialProcess, Sink, Switch, Select
*
* \tparam Inputs Inputs of the process.
* \tparam Outputs Outputs of the process.
*/
template <class Inputs, class Outputs>
class ParallelProcess {
public:
/**
* Function type to use when processing tokens.
*/
typedef embb::base::Function<void, INPUT_TYPE_LIST, OUTPUT_TYPE_LIST>
FunctionType;
/**
* Input port type list.
*/
typedef Inputs<INPUT_TYPE_LIST> InputsType;
/**
* Output port type list.
*/
typedef Outputs<OUTPUT_TYPE_LIST> OutputsType;
/**
* Constructs a ParallelProcess with a user specified processing function.
* \param function The Function to call to process a token.
*/
explicit ParallelProcess(FunctionType function);
/**
* \returns \c true if the ParallelProcess has any inputs, \c false
* otherwise.
*/
virtual bool HasInputs() const;
/**
* \returns Reference to a list of all input ports.
*/
InputsType & GetInputs();
/**
* \returns Input port at Index.
*/
template <int Index>
typename InputsType::Types<Index>::Result & GetInput();
/**
* \returns \c true if the ParallelProcess has any outputs, \c false
* otherwise.
*/
virtual bool HasOutputs() const;
/**
* \returns Reference to a list of all output ports.
*/
OutputsType & GetOutputs();
/**
* \returns Output port at Index.
*/
template <int Index>
typename OutputsType::Types<Index>::Result & GetOutput();
};
/**
* Adds a new parallel process to the network.
* \param proc The process to add.
*/
template <class Inputs, class Outputs>
void Add(ParallelProcess<Inputs, Outputs> & proc);
/**
* Switch process template.
*
* A switch has 2 inputs and 2 outputs. Input port 0 is of type boolean and
* selects to which output port the value of input port 1 of type \c Type
* is sent. If input port 0 is set to true the value goes to output port 0
* and to output port 1 otherwise.
* Tokens are processed as soon as all inputs for that token are complete.
*
* \see Select
*
* \tparam Type The type of input port 1 and output port 0 and 1.
*/
template<typename Type>
class Switch {
/**
* Function type to use when processing tokens.
*/
typedef embb::base::Function<void, bool, Type, Type &> FunctionType;
/**
* Input port type list.
*/
typedef Inputs<bool, Type> InputsType;
/**
* Output port type list.
*/
typedef Outputs<Type> OutputsType;
/**
* \returns Always \c true.
*/
virtual bool HasInputs() const;
/**
* \returns Reference to a list of all input ports.
*/
InputsType & GetInputs();
/**
* \returns Input port at Index.
*/
template <int Index>
typename InputsType::Types<Index>::Result & GetInput();
/**
* \returns Always \c true.
*/
virtual bool HasOutputs() const;
/**
* \returns Reference to a list of all output ports.
*/
OutputsType & GetOutputs();
/**
* \returns Output port at Index.
*/
template <int Index>
typename OutputsType::Types<Index>::Result & GetOutput();
};
/**
* Adds a new switch process to the network.
* \param sw The switch process to add.
*/
template <typename Type>
void Add(Switch<Type> & sw);
/**
* Select process template.
*
* A select has 3 inputs and 1 output. Input port 0 is of type boolean and
* selects which of input port 1 or 2 (of type \c Type) is sent to output
* port 0 (of type \c Type). If input port 0 is set to true the value of
* input port 1 is selected, otherwise the value of input port 2 is taken.
* Tokens are processed as soon as all inputs for that token are complete.
*
* \see Switch
*
* \tparam Type The type of input port 1 and 2 and output port 0.
*/
template<typename Type>
class Select {
/**
* Function type to use when processing tokens.
*/
typedef embb::base::Function<void, bool, Type, Type, Type &> FunctionType;
/**
* Input port type list.
*/
typedef Inputs<bool, Type, Type> InputsType;
/**
* Output port type list.
*/
typedef Outputs<Type> OutputsType;
/**
* \returns Always \c true.
*/
virtual bool HasInputs() const;
/**
* \returns Reference to a list of all input ports.
*/
InputsType & GetInputs();
/**
* \returns Input port at Index.
*/
template <int Index>
typename InputsType::Types<Index>::Result & GetInput();
/**
* \returns Always \c true.
*/
virtual bool HasOutputs() const;
/**
* \returns Reference to a list of all output ports.
*/
OutputsType & GetOutputs();
/**
* \returns Output port at Index.
*/
template <int Index>
typename OutputsType::Types<Index>::Result & GetOutput();
};
/**
* Adds a new select process to the network.
* \param sel The select process to add.
*/
template <typename Type>
void Add(Select<Type> & sel);
/**
* Sink process template.
*
* A sink marks the end of a particular processing chain. It can have one to
* five input ports and no output ports.
* Tokens are processed in order by the sink, regardless in which order they
* arrive at the input ports.
*
* \see Source, SerialProcess, ParallelProcess
*
* \tparam I1 Type of first input port.
* \tparam I2 Optional type of second input port.
* \tparam I3 Optional type of third input port.
* \tparam I4 Optional type of fourth input port.
* \tparam I5 Optional type of fifth input port.
*/
template<typename I1, typename I2 = embb::base::internal::Nil,
typename I3 = embb::base::internal::Nil,
typename I4 = embb::base::internal::Nil,
typename I5 = embb::base::internal::Nil>
class Sink {
public:
/**
* Function type to use when processing tokens.
*/
typedef embb::base::Function<void, INPUT_TYPE_LIST> FunctionType;
/**
* Input port type list.
*/
typedef Inputs<INPUT_TYPE_LIST> InputsType;
/**
* Constructs a Sink with a user specified processing function.
* \param function The Function to call to process a token.
*/
explicit Sink(FunctionType function);
/**
* \returns Always \c true.
*/
virtual bool HasInputs() const;
/**
* \returns Reference to a list of all input ports.
*/
InputsType & GetInputs();
/**
* \returns Input port at Index.
*/
template <int Index>
typename InputsType::Types<Index>::Result & GetInput();
/**
* \returns Always \c false.
*/
virtual bool HasOutputs() const;
};
/**
* Adds a new sink process to the network.
* \param sink The sink process to add.
*/
template<typename I1, typename I2, typename I3, typename I4, typename I5>
void Add(Sink<I1, I2, I3, I4, I5> & sink);
/**
* Source process template.
*
* A source marks the start of a processing chain. It can have one to five
* output ports and no input ports.
* Tokens are emitted in order by the source.
*
* \see SerialProcess, ParallelProcess, Sink
*
* \tparam O1 Type of first output port.
* \tparam O2 Optional type of second output port.
* \tparam O3 Optional type of third output port.
* \tparam O4 Optional type of fourth output port.
* \tparam O5 Optional type of fifth output port.
*/
template<typename O1, typename O2 = embb::base::internal::Nil,
typename O3 = embb::base::internal::Nil,
typename O4 = embb::base::internal::Nil,
typename O5 = embb::base::internal::Nil>
class Source {
public:
/**
* Function type to use when processing tokens.
*/
typedef embb::base::Function<void, OUTPUT_TYPE_LIST> FunctionType;
/**
* Output port type list.
*/
typedef Outputs<OUTPUT_TYPE_LIST> OutputsType;
/**
* Constructs a Source with a user specified processing function.
* \param function The Function to call to emit a token.
*/
explicit Source(FunctionType function);
/**
* \returns Always \c false.
*/
virtual bool HasInputs() const;
/**
* \returns Always \c true.
*/
virtual bool HasOutputs() const;
/**
* \returns Reference to a list of all output ports.
*/
OutputsType & GetOutputs();
/**
* \returns Output port at INDEX.
*/
template <int Index>
typename OutputsType::Types<Index>::Result & GetOutput();
};
/**
* Adds a new source process to the network.
* \param source The source process to add.
*/
template<typename O1, typename O2, typename O3, typename O4, typename O5>
void Add(Source<O1, O2, O3, O4, O5> & source);
/**
* Constant source process template.
*
* A constant source has one output port and emits a constant value given
* at construction time for each token.
*
* \tparam Type The type of output port 0.
*/
template<typename Type>
class ConstantSource {
public:
/**
* Output port type list.
*/
typedef Outputs<OUTPUT_TYPE_LIST> OutputsType;
/**
* Constructs a ConstantSource with a value to emit on each token.
* \param value The value to emit.
*/
explicit ConstantSource(Type value);
/**
* \returns Always \c false.
*/
virtual bool HasInputs() const;
/**
* \returns Always \c true.
*/
virtual bool HasOutputs() const;
/**
* \returns Reference to a list of all output ports.
*/
OutputsType & GetOutputs();
/**
* \returns Output port at Index.
*/
template <int Index>
typename OutputsType::Types<Index>::Result & GetOutput();
};
/**
* Adds a new constant source process to the network.
* \param source The constant source process to add.
*/
template<typename Type>
void Add(ConstantSource<Type> & source);
/**
* Executes the network for at most \c elements tokens.
* \param elements Maximum number of tokens to process.
*/
void operator () (int elements);
};
#else
template <int Slices>
class Network : public internal::ClockListener {
public:
Network() {}
template <typename T1, typename T2 = embb::base::internal::Nil,
typename T3 = embb::base::internal::Nil,
typename T4 = embb::base::internal::Nil,
typename T5 = embb::base::internal::Nil>
struct Inputs {
typedef internal::Inputs<Slices, T1, T2, T3, T4, T5> Type;
};
template <typename T1, typename T2 = embb::base::internal::Nil,
typename T3 = embb::base::internal::Nil,
typename T4 = embb::base::internal::Nil,
typename T5 = embb::base::internal::Nil>
struct Outputs {
typedef internal::Outputs<Slices, T1, T2, T3, T4, T5> Type;
};
template <class Inputs, class Outputs> class SerialProcess;
template <
typename I1, typename I2, typename I3, typename I4, typename I5,
typename O1, typename O2, typename O3, typename O4, typename O5>
class SerialProcess< internal::Inputs<Slices, I1, I2, I3, I4, I5>,
internal::Outputs<Slices, O1, O2, O3, O4, O5> >
: public internal::Process< Slices, true,
internal::Inputs<Slices, I1, I2, I3, I4, I5>,
internal::Outputs<Slices, O1, O2, O3, O4, O5> > {
public:
typedef typename internal::Process< Slices, true,
internal::Inputs<Slices, I1, I2, I3, I4, I5>,
internal::Outputs<Slices, O1, O2, O3, O4, O5> >::FunctionType
FunctionType;
explicit SerialProcess(FunctionType function)
: internal::Process< Slices, true,
internal::Inputs<Slices, I1, I2, I3, I4, I5>,
internal::Outputs<Slices, O1, O2, O3, O4, O5> >(function) {
//empty
}
};
template <class Inputs, class Outputs>
void Add(SerialProcess<Inputs, Outputs> & proc) {
processes_.push_back(&proc);
}
template <class Inputs, class Outputs> class ParallelProcess;
template <
typename I1, typename I2, typename I3, typename I4, typename I5,
typename O1, typename O2, typename O3, typename O4, typename O5>
class ParallelProcess< internal::Inputs<Slices, I1, I2, I3, I4, I5>,
internal::Outputs<Slices, O1, O2, O3, O4, O5> >
: public internal::Process< Slices, false,
internal::Inputs<Slices, I1, I2, I3, I4, I5>,
internal::Outputs<Slices, O1, O2, O3, O4, O5> >{
public:
typedef typename internal::Process< Slices, false,
internal::Inputs<Slices, I1, I2, I3, I4, I5>,
internal::Outputs<Slices, O1, O2, O3, O4, O5> >::FunctionType
FunctionType;
explicit ParallelProcess(FunctionType function)
: internal::Process< Slices, false,
internal::Inputs<Slices, I1, I2, I3, I4, I5>,
internal::Outputs<Slices, O1, O2, O3, O4, O5> >(function) {
//empty
}
};
template <class Inputs, class Outputs>
void Add(ParallelProcess<Inputs, Outputs> & proc) {
processes_.push_back(&proc);
}
template<typename Type>
class Switch : public internal::Switch<Slices, Type> {
public:
};
template <typename Type>
void Add(Switch<Type> & sw) {
processes_.push_back(&sw);
}
template<typename Type>
class Select : public internal::Select<Slices, Type> {
public:
};
template <typename Type>
void Add(Select<Type> & sel) {
processes_.push_back(&sel);
}
template<typename I1, typename I2 = embb::base::internal::Nil,
typename I3 = embb::base::internal::Nil,
typename I4 = embb::base::internal::Nil,
typename I5 = embb::base::internal::Nil>
class Sink : public internal::Sink<Slices,
internal::Inputs<Slices, I1, I2, I3, I4, I5> > {
public:
typedef typename internal::Sink<Slices,
internal::Inputs<Slices, I1, I2, I3, I4, I5> >::FunctionType FunctionType;
explicit Sink(FunctionType function)
: internal::Sink<Slices,
internal::Inputs<Slices, I1, I2, I3, I4, I5> >(function) {
//empty
}
};
template<typename I1, typename I2, typename I3, typename I4, typename I5>
void Add(Sink<I1, I2, I3, I4, I5> & sink) {
sink.SetListener(this);
sinks_.push_back(&sink);
}
template<typename O1, typename O2 = embb::base::internal::Nil,
typename O3 = embb::base::internal::Nil,
typename O4 = embb::base::internal::Nil,
typename O5 = embb::base::internal::Nil>
class Source : public internal::Source<Slices,
internal::Outputs<Slices, O1, O2, O3, O4, O5> > {
public:
typedef typename internal::Source<Slices,
internal::Outputs<Slices, O1, O2, O3, O4, O5> >::FunctionType
FunctionType;
explicit Source(FunctionType function)
: internal::Source<Slices,
internal::Outputs<Slices, O1, O2, O3, O4, O5> >(function) {
//empty
}
};
template<typename O1, typename O2, typename O3, typename O4, typename O5>
void Add(Source<O1, O2, O3, O4, O5> & source) {
sources_.push_back(&source);
}
template<typename Type>
class ConstantSource : public internal::ConstantSource<Slices, Type> {
public:
explicit ConstantSource(Type value)
: internal::ConstantSource<Slices, Type>(value) {
//empty
}
};
template<typename Type>
void Add(ConstantSource<Type> & source) {
sources_.push_back(&source);
}
void operator () (int elements) {
internal::SchedulerSequential sched_seq;
internal::SchedulerMTAPI<Slices> sched_mtapi;
internal::Scheduler * sched = &sched_mtapi;
for (size_t it = 0; it < sources_.size(); it++)
sources_[it]->SetScheduler(sched);
for (size_t it = 0; it < processes_.size(); it++)
processes_[it]->SetScheduler(sched);
for (size_t it = 0; it < sinks_.size(); it++)
sinks_[it]->SetScheduler(sched);
for (int ii = 0; ii < Slices; ii++) sink_count_[ii] = 0;
for (int clock = 0; clock < elements; clock++) {
const int idx = clock % Slices;
while (sink_count_[idx] > 0) embb::base::Thread::CurrentYield();
sched->WaitForSlice(idx);
SpawnClock(clock);
}
for (int ii = 0; ii < Slices; ii++) {
while (sink_count_[ii] > 0) embb::base::Thread::CurrentYield();
sched->WaitForSlice(ii);
}
}
/**
* Internal.
* \internal
* Gets called when a token has reached all sinks and frees up the
* corresponding slot, thus allowing a new token to be emitted.
*/
virtual void OnClock(int clock) {
const int idx = clock % Slices;
const int cnt = --sink_count_[idx];
if (cnt < 0)
EMBB_THROW(embb::base::ErrorException,
"More sinks than expected signaled reception of given clock.")
}
private:
std::vector<internal::Node*> processes_;
std::vector<internal::Node*> sources_;
std::vector<internal::Node*> sinks_;
embb::base::Atomic<int> sink_count_[Slices];
#if EMBB_DATAFLOW_TRACE_SIGNAL_HISTORY
std::vector<int> spawn_history_[Slices];
#endif
void SpawnClock(int clock) {
const int idx = clock % Slices;
#if EMBB_DATAFLOW_TRACE_SIGNAL_HISTORY
spawn_history_[idx].push_back(clock);
#endif
sink_count_[idx] = static_cast<int>(sinks_.size());
for (size_t kk = 0; kk < sources_.size(); kk++) {
sources_[kk]->Start(clock);
}
}
};
#endif // DOXYGEN
} // namespace dataflow
} // namespace embb
#endif // EMBB_DATAFLOW_NETWORK_H_